Graphic
Other Works


Ultra Sonic Sound 
Using an ESP32 and ultrasonic sensor, I built a prototype that turns proximity into both image and sound a small system where movement creates music.

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Visual Experiments - Updated Weekly
Design and art research project

Translating ideas into visuals. Experimenting with Tech, Tools and programms. Open space for trying things out.

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HVMS - Visual Performances
Visual research project, Video
In Collaboration with: Milan Elsen
Supervised @ KISD:  By Prof. Nina Juric

For the Visual Music Show, we took the movie Welt am Draht as a basis and deconstructed its visual and audiovisual elements to develop a new, contemporary narrative. The design process involved breaking down the movie into its individual components, manipulating them, and recombining them to create an audiovisual performance.

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Untitled
Visual research project, Video
Supervisor: Prof. Em Joseph
Oct. 2025

This work itself is a technological experiment that investigates the relationship between sound and image, and how interactivity reshapes meaning on a content level. Rather than aiming for a fixed narrative, the piece asks what forms of knowledge emerge when video becomes fragmented, unstable, and open to interpretation.

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1. The Aura of The Copy
Design research project, interactive multiscreen prototype
Supervisor: Prof. Nina Juric
Feb - Mar 2025

Grounded in debates on reproduction and presence, the project uses a handheld interface that responds to eye, blink and mouth gestures to let users explore scanned personal objects as if present. Instead of a fixed copy, it creates a reflective encounter and is accompanied by a 30 page theoretical analysis on memory, value and digital presence 

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1. Who Owns What?
Art research project, Video based
Supervisor: Prof. Em Joseph
Oct. 2025

This project explores that complex relationship between censorship, authorship, and appropriation. It asks fundamental question about the boundaries of creative ownership: at what point does altering an existing work transform it into something new? How much must be changed before the work can be considered one’s own? And what does it mean to claim authorship when the foundation of the work still belongs to someone else? In tracing this dynamic, the project reflects on the blurred lines between adaptation, transformation, and theft, raising broader questions about creativity under constraint.

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Léon Amir Scheunemann CV
Léon Scheunemann
+929 (919) 4030
hi@Leonscheunemann.com
Instagram
I’m Léon Amir Scheunemann, a designer, artist, and researcher studying Integrated Design at KISD and Parsons School of Design. My practice moves between design and artistic research — sometimes intersecting, sometimes standing apart — to explore how form, media, and experience can become ways of thinking.

As a designer, I take an experimental approach to visual communication. I’m interested in how images, systems, and compositions can provoke thought, invite ambiguity, or shift perception. As an artist and researcher, I treat making as a process of inquiry — using design not only to communicate but to question, to test, and to uncover new relations between the visual and the conceptual.

This approach comes from a personal inquiry into challenging Western forms of knowledge creation and searching for alternatives. I’m drawn to how art and design can generate insight not only through concepts but through form, atmosphere, and sensory experience. My work asks how presence, memory, and perception shift when mediated by technology. What happens to aura in digital reproduction? What does ownership mean in the digital age? Can emotional value be retained once an object is scanned? How does sound reshape how we perceive the city? And can installations or performances make algorithmic processes like latency or bias tangible?

The outcomes of this process range from installations and performances to video, sound, and interactive works. I use tools such as 3D scanning, small-scale devices, interaction, and sonification — not as ends in themselves but as instruments to open questions. My work is less about providing fixed answers than about creating spaces of reflection, where research becomes perceptible and experience becomes a form of knowledge.





Education
Bachelor of Fine Arts, Integrated Design
Parsons School of Design, New York City
08/23/2025 – Present

Bachelor of Arts, Integrated Design
TH Köln / KISD, Cologne
09/25/2023 – Present

Bachelor of Arts, English Studies / Philosophy
uZk
10/2022 – 08/2023 – No degree obtained

General Higher Education 
Entrance Qualification (Abitur)
Julius-Wegeler-Schule
Graduated: 07/09/2022





Employment Graphic Designer (Student Assistant)
Oppenhoff, Cologne
04/2025 – 07/2025

Student Assistant – Service Design
TH Köln, Cologne
10/2024 – 03/2025

Working Student – Sustainability Fundraiser
Binas – Rheinische Stiftung für Kultur und Bildung, Cologne
08/2023 – 09/2024

Intern – Graphic Design
Erste Hilfe School
01/2023 – 08/2023

Intern – Social Media Manager
Notmütterdienst e.V.
09/2022 – 10/2022



Skills
Visual Communication: Explorations in graphic design, experimental typography, print, branding, and packaging

Motion & Audiovisual Design: Animation, moving image, live visuals, and mixed-media performance

Interaction & Digital Design: Interactive installations, speculative interfaces, and science communication

Tools & Media: TouchDesigner, VCV Rack, Adobe Creative Suite, hands-on prototyping

Research & Collaboration: Design as inquiry, service design, and working across disciplines









Type as Image - Typographic Storytelling

Woyzeck (Fictional Poster)
School Project
2025

This project was part of the Type as Image course, which explored the expressive and conceptual potential of typography as a primary visual element. The assignment was to create a typographically driven promotional poster for a play or performance art piece, preferably one with minimal or uninspired existing artwork, and to reinterpret it through form, rhythm, and spatial tension.


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Electronic Underground - Tape DesignFor the debut compilation of Electronic Underground, I designed the visual identity and packaging. The release spans 13 tracks across diverse electronic subgenres, from electro and techno to ambient and noise. My design concept reflects the label’s ethos of celebrating diversity and amplifying emerging voices, while balancing underground aesthetics with a strong, contemporary presence. Available as both cassette and digital release, the design bridges physical and digital formats.

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Why do we design?Print (School project)

In collaboration with Lilith Greta Meyer, Paul Meierkord and Justus Sartorius featuring texts from W/K Journal

Supervised by Prof. Michael Gais 
2025

This magazine is a 45-page collection that brings together texts I found online from various authors, alongside interviews about student projects. It is conceived as an experiment in exploring and understanding the topic of artistic research in design. Rather than presenting definitive answers, the magazine gathers different voices and perspectives, creating a space for reflection, conversation, and critical inquiry. By combining found writings with first-hand accounts, the project aims to question how design can also function as a form of research and knowledge-making.

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German camera award 2026/27
Poster and motion design (school project)
Individual project
Prof. Iris Utikal
Winter 2025

A poster and motion design proposal for the German Camera Award, experimenting with how graphic language can represent both the creative and technical sides of filmmaking..

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Hidden Layers - Motion Design
Motion Design 
Group Project
Prof. Nina Juric
March - July 2024

For the Hidden Layer conference, we were given the opportunity to create an animation package of clips supporting the event. 

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